Posts Tagged ‘Industry’

Thoughts: Unpaid work – yay or nay?

Sunday, March 8th, 2009

 

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Should we work for no monay? No.  And yes.  Maybe.  You may have some suspicions that there is no definitive answer but I think there are a few guidelines.

 

Surgeons usually get paid

It’s a topic that comes up quite a bit on message boards and mailing lists.  The industry mailing list I am on in Australia has taken the step of marking non-paying jobs differently to paying jobs because of people’s reactions to some dubious unpaid jobs.

 

There are different schools of thought on taking non-paying jobs.  Some people are against it no matter what, others think it’s okay if you are aware of the situation.

 

Here’s my rules:

 

If someone is getting paid on the job, you should get paid.  It doesn’t matter how much and it might only be a token amount.  If the Director is getting money, you should be getting money.  How much is up to you to work out with the person employing you.  If they say it will look great on your reel, that might be the case, but how many people do you know work for free? Even apprentice tradesmen get paid *something* and their work is contributing to their future job prospects.

 

If you are made aware of the financial situation and you still want to do it, then do it.  This might seem to contradict the first rule, but if you are told up front there is no pay and you are cool with that, then that is your decision.  If you are told that other people are getting paid and you want to do the project, go for it but don’t complain about conditions or the lack of pay.

 

Personally I think I should charge *something*,even if it is a small amount.  It makes me feel and act more professional, and it let’s the client know that they have to act profesionally as well.  This goes doubly for small projects where clients often have no idea of what the work actually entails and often want to make a lot of changes without paying for them.  Setting a base price and then a price per revision lets the client know that your time and skills have some value.

 

The problem is that so many people think that visual effects and animation are “fun” that they then assume that because it is so fun you should want to do it for free.  Last time I checked though, my mechanic likes what he does but he is quite clear that he wants to be paid for his work.  My doctor seems to enjoy his career but if I try to leave without paying, there are going to be issues.

 

You are a professional.  Professionals charge for their professional services.

Industry: Another studio closes – The Orphanage

Wednesday, February 4th, 2009

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Stu Maschwitz from his ProLost blog and a co-founder over at The Orphanage just announced that the studio will be closing down indefinitely.  This after The Orphanage was prime VFX house on “The Spirit”, with Stu supervising most of the VFX.

 

Again, I have to say that at this point I am having trouble seein how our industry is sustainable.  After speaking with a lot of different people who have worked at many facilities, it sems to me that many major studios, including the big guys, are operating on razor thin margins, and if a job doesn’t work out or they don’t pick up the next contract it is “See you later, don’t leave any assprints on the door on your way out.”

 

Given that VFX houses are constantly asked to produce the impossible with severely limited budgets and time constraints and you have an industry that is very precarious at the best of times.

 

Depressing, but I think the Visual FX industry is facing some tough times, and it will take something drastic for the major film studios to treat us with some respect.

Industry: The State of the Visual Effects Industry

Sunday, January 25th, 2009

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Just a quick post today as this is a long weekend here in Australia and I have friends down to hit the pool and the BBQ.  Let that be a lesson to us all: while our jobs are great fun, drinking beer and hanging out with your friends is more conducive to a rounded lifestyle than sitting in front of a computer screen all day!

 

Here are a couple of links to message board threads and interviews with some senior guys in the visual effects industry on how the whole system operates.  If you are not yet in the industry, then this might be a bit of an eye opener.  There has been growing discontent amongst workers over pay and conditions and it found an outlet around a year ago when Meteor Studios in Canada folded after completing work on “Journey to the Center of the Earth” in 3D.  The problem was that they folded owing most of their workers a lot of money . . . money that they are still fighting to receive.

 

I will edit this post later this week with some of my thoughts, but to get you started, check out the following:

 

Discussion thread with Dave Rand (one of the Meteor artists) on CG Talk
http://forums.cgsociety.org/showthread.php?f=2&t=652434&highlight=meteor+studio

 

Podcast interviews hosted by FX Guide with Dave Rand (Jul 30 2008) the Animation Guild (Aug 27 2008).
http://www.fxguide.com/fxpodcast.html

 

Screencast interview with veteran matte painter Harrison Ellenshaw hosted by FX Guide (Dec 31 2008 – WARNING – LARGE FILE SIZE!)
http://www.fxguide.com/fxguidetv.html