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5mins 55sec 36meg Quicktime H.264 MOV
Offset tracking? What about tracking in general, Matt? Hold your horses and steady on! I freely admit that this is an old tutorial I did for the University course I taught, so apologies to my previous students . . . please don’t let this make you feel any less special. You are all unique snowflakes!
Actually the real reason is that upon reflection my original tracking video might raise the ire of Teh Appel Corporation as I used the standard footage provided in the shake tutorial book . . . soooooo, rather than risk a multi-billionaire dollar lawsuit and put Steve Jobs already strained health under more stress, I will look at doing a re-edit with some techniques I learned on ‘Australia’.
Now, these concepts can be applied to pretty much any compositing software. As far as I know they all have the ability to offset or append a search region. Why do we do this? The main reason is because your main tracking points become obscured or head offscreen. The thing is, as an aspiring compositor or 3D person, you might not know that this is possible, so you will be fighting your footage trying to get “the perfect track” on a point when it either just can’t be done or you can get a better track quicker and with less time wastage by choosing better tracking data at some point in your clip.
So, without further delay, check it, like, totally out. As always, comments, questions and additions are welcome. Only unnecessarily over the top profanity is frowned upon.
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