Archive for the ‘After Effects’ Category

Tips – Offset tracking in After Effects

Wednesday, July 22nd, 2009

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Alrighty, back with another one of those block rockin’ beats to quote those Englishmen, the Chemical Brothers.

Last time we looked at offset tracking in Shake, a relatively straightforward and easy affair . . . not so in After Effects as it turns out. Hopefully this will help you out. Thanks to my co-worker Dan Bryant for showing me this method which I then finally found somewhere else on the net with Carl Larsen’s video over at Creative Cow. If you are an After Effects user and aren’t checking Creative cow, then shame on you!

Site News: We (and I mean “I”) am back . . . gotta love technology.

Sunday, July 19th, 2009

Oh . . . my . . . freaking . . . goodness. I don’t think you would believe it if you experienced the amount of arsing about I have had to go through to get a basic phone line and slow ADSL internet set up. I think I mentioned it before, but if you are anywhere in North America, don’t complain about your internet. I am paying over $110 a month just for the internet (ADSL1) and another $20 for the line rental because I need it just for the net.

Of course, I had to take a day off work to wait for a Telstra technician to come to my house to check my line. Sure he was 3hrs late and four phone calls to Telstra resulted in them getting my contact details wrong four times and having them lie to me and say the technician knocked on my door and I didn’t answer . . . in a one bedroom apartment with me sitting about a metre away from the door.

Then after I finally get a phone line and internet connection I buy a Linksys router which proceeds to utterly not work and do a great impersonation of a lump of inert plastic. I had read varying reviews but decided to take the plunge after having a few connection issues with our last modem, a DLink G604T. Well, let’s just say the rumours of Linsys’s decline in quality are apparently true. The thing wouldn’t even connect to the phone line and just spun it’s wheels before failing. The funny thing is I took it back and exchanged it for, yes, a DLINK G604T (hey, better the devil you know), which proceeded to just have a completely pain free, straightforward and quick setup. So there you go.

SOooooo, while I had planned on a video tutorial today, it turned out an old mate and his family were in town so it was down to the beach for a late big breakfast and then onto the Musuem to check out the “Day in Pompeii” exhibit in which my mate Jay Miller was Environment and FX lead for the CG recreation.

Stay tuned for Wednesday when I will organise an “offset tracking in After Effects” tutorial as it is something that I though was uncessarily complicated compared to Shake, but made sense the more I have used After Effects.

Til then, stay cool!

Thoughts: A new job and new experiences await!

Wednesday, May 27th, 2009

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Life is funny.  Things are going one way and then ZING!  Off you go in another direction.  That onomatopoeia was meant to represent me changing direction slightly.  

 

On Sunday my car had major problems leading me to crash at my sisters house for a few days (hence the lack of an update) and it looked bad . . . very bad.  As soon as you have engine problems on a car with 235,000 km’s you start to think in mid 4 figure amounts.  I had had an interview the previous Friday and I was stressing a little about a possible move with a massive car expense and not much sleep was coming my way.

 

 

I iz a happy cat!

I iz a happy cat!

As it turns out, it was a relatively minor problem with the car (considering what I thought could go wrong), I was offered the job at a decent wage doing cool stuff in a great new city and I will be teaming up with one of my very good friends from Animalia again!

 

Soooo to cut a medium length story slightly longer: I will be starting with compositing and VFX on children’s animated television show with Ettamogah Entertainment down in Melbourne in mid-June.  I am really looking forward to it as I will get a chance to get my hands on some new-ish (for me) software for some production experience.  While I have used Maya and After Effects for personal projects, I am chuffed to get down and dirty with them with the possibility of some suh-weet houdini action as well.  All this is good for you, dear readers, as there will be a broader range of tips coming your way!

 

And, in a great twist, I will be working with my good mate Rodrigo Guimaraes again!  Rodrigo and I started on the same day together back on Animalia and we (and the other compers) had a blast hanging out together on the project, so it is with a glad heart that I will see my Brazilian mate again.

 

Throw into the mix a move to Melbourne, a very funky city and things are looking very exciting indeed.

3D: Useful 3D skills for the VFX compositor

Sunday, February 15th, 2009

 

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I mentioned in my last post that a lot of compositors come from non-3D backgrounds.  Being a 2D medium, compositors often come from working with Photoshop or editing software such as Avid and Final Cut Pro.  As such, a lot of compositors might not have a full appreciation of the 3D pipeline.

 

As I suggested, my opinion is that whatever your job in the pipeline, it is a good idea to have at least cursory knowledge of the skills that bookend your position.  That way you will be able to communicated effectively with your workmates and be more efficient.

 

Sometimes, depending on the production, you may find yourself needing particular minor things done and you need them done quickly, not when someone finally has a chance to get to them.  The following are reasonably basic skills that can really help out a compositor:

 

Import match-moved camera data.

At some point, if 3D is being integrated into live action, a Match Move artist (using something like PFTrack or Boujou) will have produced a final locked-off match move solve and camera setup that is being used by the 3D guys.  Knowing how to, at the very least, set projects and open files in Maya is something that everyone in VFX should know.

 

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