Archive for March, 2009

Thoughts: Unpaid work – yay or nay?

Sunday, March 8th, 2009

 

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Should we work for no monay? No.  And yes.  Maybe.  You may have some suspicions that there is no definitive answer but I think there are a few guidelines.

 

Surgeons usually get paid

It’s a topic that comes up quite a bit on message boards and mailing lists.  The industry mailing list I am on in Australia has taken the step of marking non-paying jobs differently to paying jobs because of people’s reactions to some dubious unpaid jobs.

 

There are different schools of thought on taking non-paying jobs.  Some people are against it no matter what, others think it’s okay if you are aware of the situation.

 

Here’s my rules:

 

If someone is getting paid on the job, you should get paid.  It doesn’t matter how much and it might only be a token amount.  If the Director is getting money, you should be getting money.  How much is up to you to work out with the person employing you.  If they say it will look great on your reel, that might be the case, but how many people do you know work for free? Even apprentice tradesmen get paid *something* and their work is contributing to their future job prospects.

 

If you are made aware of the financial situation and you still want to do it, then do it.  This might seem to contradict the first rule, but if you are told up front there is no pay and you are cool with that, then that is your decision.  If you are told that other people are getting paid and you want to do the project, go for it but don’t complain about conditions or the lack of pay.

 

Personally I think I should charge *something*,even if it is a small amount.  It makes me feel and act more professional, and it let’s the client know that they have to act profesionally as well.  This goes doubly for small projects where clients often have no idea of what the work actually entails and often want to make a lot of changes without paying for them.  Setting a base price and then a price per revision lets the client know that your time and skills have some value.

 

The problem is that so many people think that visual effects and animation are “fun” that they then assume that because it is so fun you should want to do it for free.  Last time I checked though, my mechanic likes what he does but he is quite clear that he wants to be paid for his work.  My doctor seems to enjoy his career but if I try to leave without paying, there are going to be issues.

 

You are a professional.  Professionals charge for their professional services.

Tips: Making a basic skydome in Autodesk Maya

Wednesday, March 4th, 2009

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8mins 52secs, 33meg Quicktime 840×526 h.264 mov

 

SKYDOME!!!  Yeah boyeeee!  Okay, this is a pretty basic tutorial, I admit it, but it is a bloody useful one, especially if you don’t know Maya.  Did you also notice how many comma’s I used in the last sentence.  That is Very Bad Grammar if English is not your native language.  Luckily you are here to talk about visual effects and not English (although I did teach English in Japan for a year, shhhhh, don’t tell them about my grammar).

 

Anyway, this technique is certainly no secret.  I originally found this on a website somewhere, but they didn’t really explain it too well and didn’t even have screenshots so I had no idea what the hell they were talking about.  On Animalia the compositors had to make their own skydomes quite a few times as they often weren’t provided for us.  We sometimes got them on moving camera shots (and most of the bloody shots were moving!) but there was also a library of regular matte paintings, mostly painted by Dudley Birch.  Luckily, a few of the compositors I work with were also Maya guys, so they showed me how to operate Maya on at least a basic level to pull in shots, strip geometry and make a skydome, so thanks to John Kitching and Rodriogo Guimaraes for the info.

 

 

 

Thoughts: My ‘Five Year Plan’ and the Global Economic Crisis

Sunday, March 1st, 2009

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I am not sure about you guys, but just like the Russians I have a Five Year Plan.  As it happens, much like the Russkies, my Five Year Plan is going a bit pear shaped but that is because of capitalism, not the unattainable utopia of pure communism.  Don’t worry, this does actually relate to computer graphics and compositing.

 

We Will Turn the Five Year Plan into a Four Year One

At the moment there is not much work around.  Anywhere.  There is not that much work on in Hollywood, there doesn’t seem to be too much work in London and there is certainly not much work in Australia, which is a much smaller industry.  When I say there isn’t much work, I mean for people like you and me, not senior artists with 5+ years of experience in film or TV.  The Global Economic Crisis is biting hard and the industry is still stumbling to get things moving after the disastrous writer’s strike last year. Couple that with the possibility of an actor’s strike and I will be honest when I say I am not feeling too confident.

 

So what about this Five Year Plan?

 

Well, given that at time I went back to study I was a bit older than the average computer graphics student (I was around 30) and was leaving a very stable and reasonably paid government job, I gave myself 5 years to prove myself.  For me a prime measure of having achieved some kind of success in the industry was to be earning at least as much as I did in the government.  The way I see it (and you may not agree),  I have to really question doing visual effects if I can’t make money.  I would like to say that I would do it for the love of it, and I would in some form, but at age 34 I have bills to pay, I need savings and I need to think about my future.  Depending on how old you are as you read this, these may not be the same issues you have, but you will have them at some point in your career.

 

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